Tag Archives: Simon Parkin

How Nvidia Plans to Be the Netflix of Gaming

Game consoles are hugely popular, but they rely on data stored on DVDs and computer hardware that can quickly become outdated. NVIDIA’s new entertainment system, called Shield, uses several hardware and software tricks to deliver games run on remote supercomputers with as little latency as possible, theoretically eliminating the need for owners to buy a new, more powerful version of the console every few years. […] The Shield console will launch in the U.S. in May for a one-off fee of $199 with two subscription packages for its Grid video game-streaming service (owners can also buy and download video game titles at full price). One subscription package will allow games to be streamed at slightly lower resolution and frames-per-second than a conventional console. A premium option will offer a resolution and frame rate that’s comparable to a conventional console. – Simon Parkin, MIT Technology Review
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